November 10, 2014 | Technical

Integrating Unity3D Pro with Leap Motion + Oculus Rift DK2

I was finally able to get the Unity3D Pro demo with Leap Motion and Oculus Rift DK2  up and running in OS X (Version 10.9.5). Oculus Rift is a virtual reality headset and Leap Motion is a hand tracking solution. You can find the details for the set up here. In the below video I’m running the Hand Viewer sample application. I had to make some minor changes after the initial setup in “Build Settings” under “File” in Unity3D Pro in order for my application to run with the Oculus Rift being detected. I modified “Architecture” to x86_64 and clicked “Build And Run.”

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